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This article is about the Item Power called "Magic Immunity". For information about the innate unit ability of the same name, see Magic Immunity. For the sorcery spell, see Magic Immunity (Spell).
Magic Immunity
Item Power
ItemPower Misc Blue
Cost Icon Mana 700
Required
Spellbooks
Icon Book SorceryIcon Book SorceryIcon Book SorceryIcon Book SorceryIcon Book Sorcery
Valid
Items
Effect
All Magic Immunity
Availability
  ItemPower MagicImmunity  

"Magic Immunity" is an Item Power available through Icon SorcerySorcery, and like the unit ability so-named, immunizes the Hero against virtually every form of magical attack. It may be added to any Magical Item created for Heroes via Icon ArcaneCreate Artifact. Some of the 250 premade Items possess this power, and these can be found mainly as Treasure during the campaign.

Effect[]

This enchantment represents a culmination of Icon SorcerySorcery's power to counter and nullify magic. It grants lasting, unbreakable Magic Immunity so long as the enchanted article is held or worn.

Main article: Magic Immunity
Ability MagicImmunity

Magic Immunity does pretty much exactly what it is named for doing, protecting the hero from direct-damage spells, Unit Curses, negative effects from Combat Enchantments and Global Enchantments, Breath Attacks and Gaze Attacks. It raises hero's defense score to Icon Defense 50 against Icon Ranged Magic Magical Ranged Attacks.

The Item Power is transient: it will dissipate immediately if the Hero ever removes or loses the item. While worn, however, it cannot be dispelled. This constitutes a serious advantage over the Unit Enchantment and may well justify the additional Icon Mana Cost of imbuing Magic Immunity as an Item Power.

Strategy[]

Granting one of the single strongest abilities in the game, and rubbing the matter in by preventing it from being removed by Icon ArcaneDispel Magic or Icon ArcaneDisenchant Area, "Magic Immunity" is easily worth the mana cost of enchantment and is an end in itself whenever you have Icon Sorcery5 and the Artificer and Runemaster skills.

"Magic Immunity" expands opportunities for fragile heroes. Rear-line mages, who might otherwise be slain effortlessly by AI Wizards with commonplace stuff like Icon ChaosFire Bolt, Icon NatureIce Bolt, or Icon SorceryPsionic Blast, can engage these Wizards' forces safely. They can also no longer be disabled and killed— or even targeted, for that matter— with hexes.

Many creatures in Encounter Zones possess strong ranged magic attacks and will single a vulnerable Hero out unless he has this power. The hero will likewise be immune to most of the dangerous Special Attacks used by these creatures when they manage to close in and attack.

The only dangerous spell that might be encountered repeatedly, and against which "Magic Immunity" does nothing, is Icon NatureCracks Call. Combining this Power with the "Flight" Item Power takes advantage of the AI's limitations: normally the enemy will Icon NatureWeb and then attempt to Icon NatureCracks Call a flying hero, but with "Magic Immunity", the AI will start considering alternatives to this combo with greater weight, and may be enticed to spend its Icon Mana Mana on more expensive, but less decisive, Combat Enchantments and Summoning Spells.

"Magic Immunity" is part of a cluster of Item Powers, listed below, which derive from Unit Enchantment Spells that are entirely defensive and trigger against specific threats.

Icon Item Power Color Cost Triggers against:
ItemPower ResistElements Resist Elements Icon Nature2 Icon Mana 100 Icon NatureIcon Chaos Spell / Icon Ranged Magic / Special
ItemPower ElementalArmor Elemental Armor Icon Nature4 Icon Mana 500 Icon NatureIcon Chaos Spell / Icon Ranged Magic / Special
ItemPower GuardianWind Guardian Wind Icon Sorcery3 Icon Mana 400 Icon Ranged Bow Missiles
ItemPower ResistMagic Resist Magic Icon Sorcery2 Icon Mana 200 Any Icon Resist Resist roll
ItemPower MagicImmunity Magic Immunity Icon Sorcery5 Icon Mana 700 Spell / Icon Ranged Magic / Special
ItemPower Bless Bless Icon Life2 Icon Mana 200 Icon DeathIcon Chaos Spell or Attack
ItemPower Righteousness Righteousness Icon Life4 Icon Mana 500 Icon DeathIcon Chaos Spell / Icon Ranged Magic / Special
ItemPower Invulnerability Invulnerability Icon Life5 Icon Mana 1,200 Icon Damage Damage

Of all these, Resist Magic, Resist Elements, Elemental Armor and Righteousness are entirely superseded by "Magic Immunity" as they all provide a weaker subset of its effects, while Bless is only partially redundant since it also protects from some Melee Attacks.

Acquisition[]

Three top-tier Champions possess Ability MagicImmunity Magic Immunity, and need not be equipped with this Power.

  Tactical Hero Mortu   Mortu the Black Knight   Tactical Hero Roland   Roland the Paladin   Tactical Hero Torin   Torin the Chosen

Create Artifact[]

Main article: Item Crafting

With Icon Sorcery5, "Magic Immunity" may be added to any Magical Item of your own design through Icon ArcaneCreate Artifact. Crafting is an expensive and time-consuming process. The investment is more reasonable with the Artificer and Runemaster Retorts.

Casting Cost Structure for "Magic Immunity"
Base Runemaster Artificer Both
Icon Mana 700 Icon Mana 525 Icon Mana 350 Icon Mana 175

Overland[]

Main article: Magical Items in Treasure

The game data files contain 250 pre-defined Items. Of these, 25 grant "Magic Immunity". This power causes a premade Item to demand that the Wizard have particular Spellbooks in order to appear in a Treasure Hoard, and the requirements are irregular. Even while this is one of the most common Item Powers among the pre-defined Items, it is therefore not likely to be found by most kinds of Wizards.

There are three different ways by which you can acquire one of these pre-defined Items:

It is often better to acquire items in this way, as it means you do not need to spend any time or Icon Mana Mana to create them. Still, Items found through these means are in no way guaranteed to exactly suit your needs.

The table below lists the pre-defined Items with this power.

Premade Items with "Magic Immunity"
Icon Mana Item Attributes Realm Powers Required Ranks
1400 Item Misc 8 Band of Chivalry Icon Defense 4 Icon Resist 3 Icon SpellSave -1 Magic Immunity

Icon Life5
1600 Item Wand 1 Wand of Balmoth Icon Melee Magic 2 Icon ToHit 1 Icon Mana 5 Magic Immunity

Icon Life5
1650 Item Chain 1 Chain Mail of Immunity Icon Defense 5 Icon Movement Ground1 Icon Resist 3 Magic Immunity

Icon Life5
1650 Item Bow 4 Gideons Harp Icon ToHit 1 Icon Defense 1 Icon Mana 10 Magic Immunity

Icon Life5
2050 Item Sword 3 Sword of Immunity Icon Melee Magic 1 Icon ToHit 2 Icon Mana 10 Magic Immunity

Icon Life5
3150 Item Plate 1 Plate of Immunity Icon Defense 5 Icon Movement Ground4 Icon Resist 6 Magic Immunity

Icon Life5
4000 Item Staff 8 Staff of Odin Icon ToHit 3 Icon Defense 3 Icon Mana 20 Magic Immunity

Icon Life5
1750 Item Plate 3 Plate of Enduring Immunity Icon Defense 4 Icon Movement Ground2 Endurance
Magic Immunity
Icon Chaos5 Icon Life2
1300 Item Bow 1 Bow of Magic Immunity Elemental Armor
Magic Immunity
Icon Nature4 Icon Sorcery5
2050 Item Shield 8 Shield of Transformation Icon Defense 1 Wraithform
Magic Immunity
Icon Sorcery5 Icon Chaos4
2150 Item Axe 1 The Peacemaker Icon Melee Magic 1 Icon ToHit 2 Magic Immunity
Power Drain
Icon Chaos4 Icon Life5
2300 Item Mace 9 Dracken Mace Icon Melee Magic 3 Icon ToHit 2 Magic Immunity
Power Drain
Icon Chaos4 Icon Life5
3900 Item Staff 9 The Destructor Icon Mana 20 Icon SpellSave -4 Magic Immunity
Power Drain
Icon Chaos4 Icon Life5
1900 Item Bow 1 The Devils Instrument Icon Defense 2 Icon Mana 5 Lightning
Magic Immunity
Icon Chaos5 Icon Life5
3100 Item Misc 7 Ring of the Mad Mage Icon Melee Magic 4 Icon Mana 15 Magic Immunity
Invulnerability
Icon Chaos5 Icon Life5
1800 Item Mace 1 Morphains Friend Icon Melee Magic 4 Elemental Armor
Magic Immunity
Stoning
 
Icon Sorcery4 Icon Chaos2 Icon Life5
2000 Item Sword 6 Ultimate Defense Icon Defense 3 Elemental Armor
Holy Avenger
Magic Immunity
 
Icon Sorcery3 Icon Chaos4 Icon Life5
2200 Item Axe 1 Axe of Light Icon Mana 10 Elemental Armor
Holy Avenger
Magic Immunity
 
Icon Sorcery3 Icon Chaos4 Icon Life5
2850 Item Axe 1 Axe of Haste Icon Melee Magic 1 Haste
Magic Immunity
Icon Sorcery7 Icon Chaos5
Merchant Only
Icon Mana Item Attributes Realm Powers Required Ranks
2300 Item Wand 1 Wand of the Grey Wizard Dispel True x2
Power Drain
Magic Immunity
Planar Travel
Icon Nature4 Icon Sorcery5 Icon Chaos5
4200 Item Plate 1 Plate of Omnipotence Icon Defense 6 Wraithform
Invulnerability
Magic Immunity
 
Icon Sorcery5 Icon Chaos4 Icon Life5
2750 Item Misc 5 Bird of Paradise Magic Immunity
Righteousness
Giant Strength
Invulnerability
Icon Nature3 Icon Sorcery5 Icon Chaos4 Icon Life5
3800 Item Wand 1 Wand of Doom Destruction
Magic Immunity
Death
Phantasmal
Icon Nature5 Icon Sorcery3 Icon Chaos6 Icon Life5
3650 Item Misc 31 Magical Crystal of Power Wraithform
True Sight
Magic Immunity
Invulnerability
Icon Nature6 Icon Sorcery5 Icon Chaos4 Icon Life5
2300 Item Staff 8 Tammas Staff of Negation Magic Immunity
Planar Travel
Power Drain
Merging
Icon Nature4 Icon Sorcery5 Icon Chaos5 Icon Life22
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