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Halfling Spearmen
Tactical HalflingSpearmen
Race Halflings
Req. Town Buildings None
Construction Cost Icon Production 15
Upkeep Cost Icon Food1
Unit Properties
# of figures Icon MultiFigureUnit 8
Moves Icon Movement Ground1
Melee Attack per figure Icon Melee Normal 1
Defense per figure Icon Defense 2
Resistance Icon Resist 6
Hit Points per figure Icon Hits 1
Unit Abilities
Ability Lucky Lucky

Halfling Spearmen are a type of Normal Unit that can be recruited in Halfling Towns, for a Construction Cost of Icon Production 15. Spearmen are the most basic combat unit available to most Races, and require no special Town Buildings to create. They generally don't pose much of a threat to more advanced units, although they can become somewhat stronger through Icon Experience Experience.

Halfling Spearmen require an Upkeep Cost of only Icon Food1 to maintain. However, failure to pay this does result in the unit being disbanded automatically.

Unit Properties[]

Physical Description[]

Halfling Spearmen are a group of short humanoids, no more than a few feet in height. They are dressed in green tunics with brown belts, and have no need to wear shoes thanks to their rugged, furry feet. Halfling Spearmen carry spears – long shafts of wood tipped with sharp metal points. These are used for stabbing at enemies within hand-to-hand combat range.

Halfling Spearmen are a Icon MultiFigureUnit Multi-Figure unit, containing up to Icon MultiFigureUnit 8 soldiers.

Attack Properties[]

Halfling Spearmen initially possess a very weak Melee Attack, which will only be threatening to other low-tier Normal Units. They have an Attack Strength of Icon Melee Normal 1 which, even with the Ability Lucky Lucky ability, has an average "raw" Icon Damage damage output of only Icon Damage 0.4. In other words, there is only a 40% chance for each Spearman to inflict any Icon Damage damage on the opponent, which may then possibly be reduced by it through a Defense Roll. Therefore, Halfling Spearmen are highly unlikely to get through any armor at all. They do get better with Icon Experience Experience though, both in strength and accuracy. At the Icon ExpLevel 3 Elite level, the maximum normally attainable, their attacks will actually do nearly 4 times this much – Icon Damage 1.5 points of "raw" Icon Damage damage, on average, per Spearman.

Defensive Properties[]

The Halfling Spearmen possess a Defense score of Icon Defense 2 – just slightly stronger than their attack score. They can deflect about Icon Damage 0.8 points from Conventional Damage attacks, on average. Unfortunately, this is rarely enough to save them from anything but the weakest attackers. As with most common foot soldiers, each Halfling Spearman also has only Icon Hits 1 Hit Point. In other words, each point of Icon Damage Damage inflicted on this unit will kill off one of its Icon Figure figures. Their Resistance score is relatively high though. Their racial bonus, coupled with the Ability Lucky Lucky trait, yield a total of Icon Resist 7 in combat – giving Halfling Spearmen a decent chance to avoid Unit Curses and other ill effects. All of these statistics also improve with Icon Experience Experience.

Other Properties[]

Halfling Spearmen move at a slow Icon Movement Ground1, and can only traverse land tiles. The unit has no special movement properties.

Basic Strategy[]

Spearmen are the most basic, and typically weakest Normal Unit available to most Races, Halflings included. However, they are also the cheapest to produce and, most importantly, maintain, as they are unique in that they require no Icon Gold Gold to be paid for their Upkeep. This makes Spearmen ideal as garrison troops, particularly in non-contested areas of the map. Because of their high Icon Figure figure count, they also scale well with both Icon Experience Experience and other enhancement effects, although their low initial statistics prevent them from becoming overly powerful. On the other hand, being Ability Lucky Lucky means that improvements to Attack Strength or Defense are scaled up even further, giving Halfling Spearmen a distinctive egde on higher levels, or if they are affected by spells or abilities that increase these attributes.

Ability Overview[]

Ability Lucky Lucky[]

  • During combat, this unit receives a Icon ToHit +10% To Hit bonus, improving the chance for each die of its Attack Rolls to cause a point of "raw" Icon Damage damage.
  • During combat, this unit receives a Icon ToBlock +10% To Block bonus, improving the chance for each die of its Defense Rolls to block a point of Conventional Damage.
  • During combat, the Resistance of this unit is improved by Icon Resist +1, making it easier to avoid the effects of Unit Curses and Special Damage attacks.
  • Furthermore, any Melee- or Counter Attacks against this unit suffer a penalty of Icon ToHit -10% To Hit, although this effect is seemingly unintended, and is removed in the unofficial patches.

Experience Table[]

The following table illustrates how Halfling Spearmen improve with Experience. Any properties that are not listed here are not affected by Icon Experience Experience in any way.

Level Icon Level Name EP Melee To Hit Defense Resist Hits
Experience 0 Recruit Icon Experience 0 - Icon Experience 19 Icon Melee Normal 1 Icon ToHit 40% Icon Defense 2 Icon Resist 6 Icon Hits 1
Experience 1 Regular Icon Experience 20 - Icon Experience 59 Icon Melee Normal 2 Icon ToHit 40% Icon Defense 2 Icon Resist 7 Icon Hits 1
Experience 2 Veteran Icon Experience 60 - Icon Experience 119 Icon Melee Normal 2 Icon ToHit 40% Icon Defense 3 Icon Resist 8 Icon Hits 1
Experience 3 Elite Icon Experience 120 Icon Melee Normal 3 Icon ToHit 50% Icon Defense 3 Icon Resist 9 Icon Hits 2
Experience 4 Ultra-Elite Icon Experience 120 * Icon Melee Normal 3 Icon ToHit 60% Icon Defense 4 Icon Resist 10 Icon Hits 2
Experience 5 Champion Icon Experience 120 ** Icon Melee Normal 4 Icon ToHit 70% Icon Defense 4 Icon Resist 11 Icon Hits 3

* To achieve this level, either the Warlord Retort or the Icon LifeCrusade spell must be in play.
** To achieve this level, both Warlord and Icon LifeCrusade must be in play simultaneously.

Average Damage Output[]

The table below details the average amount of "raw" Icon Damage damage that each Icon Figure Figure in a Halfling Spearmen unit will deliver based on Icon Experience Level Experience Level. It can be used in comparison to the target's Defense rating to approximate the chance of hurting that target.

Select weapons:
Level Icon Level Name Melee Ranged * Thrown Breath
Experience 0 Recruit
Experience 1 Regular
Experience 2 Veteran
Experience 3 Elite
Experience 4 Ultra-Elite
Experience 5 Champion

<img src="Icon_Melee_Normal.png"><img src="Icon_Melee_Magic.png"><img src="Icon_Melee_Mithril.png"><img src="Icon_Melee_Adamantium.png">

Acquisition[]

Halfling Spearmen may be recruited in any Halfling Town, and require no special Town Buildings in order to create. The Construction Cost of this unit is Icon Production 15. Halfling Spearmen may also appear as Mercenaries. In this case, they cost between Icon Gold 30 to Icon Gold 45 to hire per unit, based on their Icon Experience Experience – or half that much for Charismatic Wizards.

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