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Flame Strike
SpellIcon FlameStrike
Realm Icon ChaosChaos
Spell Rarity Rare
Spell Type Combat Instant
Casting Cost Icon Mana 60
Research Cost Icon Research 1,600
Effects
Every enemy unit on the battlefield is hit with a Icon Ranged Magic 15-strength Immolation Damage attack.

Flame Strike is a Rare Combat Instant belonging to the Icon ChaosChaos Magic realm. It may only be cast during combat. For Icon Mana 60 the spell will strike every enemy unit on the battlefield with a Icon Ranged Magic 15-strength Area Damage attack (dealing Immolation Damage).

Essentially, this means that every individual enemy Icon Figure figure suffers a Fire Damage attack of this strength - which makes this spell particularly strong against Icon MultiFigureUnit Multi-figure units.

Effects[]

Flame Strike is a mass-attack spell, which causes an eruption of flame beneath each and every enemy unit, engulfing them in a pillar of fire. The more Icon Figure Figures a unit contains, the more damage it will suffer on average.

Mass Immolation Damage[]

Main article: Immolation Damage

When Flame Strike is cast, it will immediately make one attack with a strength of Icon Ranged Magic 15 against each enemy unit still alive on the battlefield. However, this attack further delivers Immolation Damage, a special kind of damage that will actually strike each Icon Figure Figure in the target unit separately from the others.

Each of these "figure-specific" attacks has the same strength as the base spell, thus every single enemy Icon Figure figure on the battlefield will be individually hit with a strength Icon Ranged Magic 15 attack. This results in a total damage output that can be quite severe to Icon MultiFigureUnit Multi-Figure units. The more Icon Figure Figures there are in the enemy unit, the more "sub-attacks" it receives, and thus the more damage.

The process is explained more thoroughly in the Area Damage article.

Immunities[]

Flame Strike delivers Immolation Damage, the Area version of Fire Damage. This makes targets possessing either the Ability MagicImmunity Magic Immunity or UnitEnchantment Righteousness Icon LifeRighteousness effects completely immune to it. They will never suffer any damage from this attack.

Units with Ability FireImmunity Fire Immunity are actually not completely immune. Instead, their Defense is temporarily raised to Icon Defense 50 for the purpose of blocking this damage. This, of course, applies to each Icon Figure figure in the unit. Flame Strike has exactly 0.1% chance of damaging such a figure.

The following conditional effects also offer extra protection against Flame Strike: the protective Unit Enchantments Icon LifeBless, Icon NatureResist Elements, and Icon NatureElemental Armor; and the Unit Ability Ability LargeShield Large Shield.

Usage[]

Screenshot FlameStrike

An enemy army being hit by Flame Strike. Each and every unit is affected, if it is not immune.

Flame Strike may only be cast during combat, for the very high Casting Cost of Icon Mana 60. There is no need to target the spell - it will strike each and every enemy unit automatically.

Flame Strike is shown on screen as a series of flaming pillars rising from beneath each enemy unit. The attacks are all processed simultaneously, immediately when the pillars reach their tallest.

Acquisition[]

As a Rare Icon ChaosChaos spell, Flame Strike may become available to any Wizard who possesses at least Icon Chaos2 Spellbooks. However, its availability during the game is not guaranteed unless the Wizard acquires at least Icon Chaos10 Spellbooks.

Customized Wizards possessing Icon Chaos11 Spellbooks at creation time may choose Flame Strike as one of their starting spells, in which case it will be available for casting immediately on the first turn.

Wizards with Icon Chaos2 to Icon Chaos9 Spellbooks have a random chance of being able to Research Flame Strike during the game. The chance for this spell to appear for research increases with the number of Icon ChaosChaos Spellbooks the Wizard possesses or obtains during gameplay. With Icon Chaos10 or Icon Chaos11 Spellbooks, the spell is guaranteed to appear for Research at some point, if it is not already available for casting.

Flame Strike has a base Research Cost of Icon Research 1,600.

With at least Icon Chaos2 Spellbooks, the Flame Strike spell may be acquired as a reward for winning encounters in creature Lairs, Towers, et cetera, or when conquering the Fortress of a rival wizard who has already researched this spell.

Flame Strike also appears in the spellbook of Malleus the Magician, one of the many Heroes with the Ability Caster Caster ability. Hiring him may provide the means to use this spell for wizards who do not otherwise have access to it. However, this way, only Malleus, and not the wizard, can cast Flame Strike on the battlefield. Furthermore, it requires multiple Experience Levels and/or Magical Items for Malleus to acquire enough Icon Mana Mana to actually cast the spell.

Strategy[]

Flame Strike is a great way to start a battle - by immediately reducing the overall strength of the enemy army. Very few units possess a Icon Defense Defense score high enough to avoid taking at least some damage and possibly losing at least a few Icon Figure figures.

Naturally, because the spell does damage to each unit in the enemy army, it is more cost-efficient to cast this spell when the enemy army has plenty of units. It would make no sense, in terms of Icon Mana Mana usage, to cast this spell at an army of one or two units - there are far more efficient direct-damage Icon ChaosChaos spells that could cause a lot more damage to one unit for the same Casting Cost.

Furthermore, Flame Strike is significantly more efficient than most combat spells, at least when used against Icon MultiFigureUnit Multi-Figure units. Though a fully-powered Fireball can be even more powerful than Flame Strike, it also costs more and can only be directed at one enemy unit. Flame Strike can cause severe damage to all enemy units simultaneously, and thus is much more cost-effective.

Because Flame Strike picks its own targets, and automatically strikes every enemy unit on the battlefield, it is actually a good method for hurting Invisible enemy units (which cannot be targeted independently).

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